Sunday, 31 July 2011

Design an HTC


With this tutorial we will see how to create a smartphone HTC starting from the beginning. At first sight it seems a long job but, I can assure, it is not difficult at all. We are going to use several simple shapes,  such as rectangles and circles and each one will be formatted in  different styles.
FINAL IMAGE PREVIEW
RESOURCE NEEDEDFont: HURTMOLD : http://www.dafont.com/search.php?psize=m&q=HURTMOLD_
STEP 1
Open a new document from 2362px x 2362 px, Resolution: 300 px / inch. Calling “HTC Smartphone”.
With the Rounded Rectangle Tool (U), draw a rectangle and set the fill color: # 242527; center the shape in the document. Do not rasterize the layer.
In the lower side of the form,  just created, add a dot in the center; use Add Anchor Point Tool .
Select the point and adjust its position with Direct Selection Tool (A); lower it just  a few millimeters.
Let’s  repeat the procedure on the top of the form.
Duplicate the layer (let’s call it “Silver“) and fill it with color # 5a5a5c. Move towards to the ‘top.
Select the layer Silver and rasterize it.
To emphasize the silver effect, go to Filter – Noise – Add Noise: Amount: 20%, Distribution: Uniform, Monochromatic. Select once more the Silver layer choose  “Create Clipping Mask
Select Silver, right click,  Blending Options and, finally,  apply  the ‘drop shadow effect with the values:
STEP 2
Duplicate the first layer we created,  by pressing Ctrl+J, and place it above the Silver layer. We apply the ‘Inner Gloweffect (Blend Mode: Normal, Opacity 41%, Color # 000000, and Chock 14% Size 92 px).  Adjust fill to 0.
Duplicate this layer and reduce a little bit the dimension.Take Fill: 0 and Opacity: 54%. Then apply this effects:

Add Layer Mask and apply the gradient from top to bottom. These steps  will define the shadows and reflections.
STEP 3
Create a new layer; in thise one, with the Ellipse Tool (U), create an oval color # ffffff. Rasterize the layer and go toFilter – Blur – Gaussian Blur. Radius: 32 px. Set Opacity: 25%
STEP 4
Let’s  create now the slots for the loudspeakers on the top. With  Rounded Rectangle tool (U) we draw the first slot.
Radius: 0.5 cm, and fill color # 6d6e71.
Before you apply the effects in the loudspeakers layer, you must make a new pattern.
Then open a new document from 2x2cm.
With the Ellipse Tool (U) hold down Shift and draw a black circle. Center the circle. To define the pattern go to Edit – Define Pattern. I called the pattern “Cerchio“.
Return to the slot designed on the document “HTC Smartphone” and apply the following layer styles:
Duplicate this layer and move it about 0.5 cm from the ‘other. Center them on top of our smartphone.
Here ends the first part of the design. For a neater job,  board to group all these layer. Go to  Layer – Group Layers. I called the group “Base“.
STEP 5
Let’s to create the details of the phone.
Let’s start create the  circular sensor in the lower side of the HTC. With the Ellipse tool (U), draw a small white circle and apply the following styles:
Create now the little ones little circle in relief inside of the circular sensor. To do this duplicate the layer and slightly shrunken. We bring the layer’s fill 0 and change the layer style.
Duplicate the layer and out again. Repeat the operation until arrived to the circle final that will be a point!! Group all duplicates layers
Create a new layer. With Polygonal Lasso Tool (L) draw a triangle. Need not be precise.
We define the shading that we are about to create from Gradient Editor.
First gradient inside of the triangular selection. Choice Reflected Gradient and make the gradient from the center of the selection triangle, until one of the two sides.
Second gradient. Linear gradient. From ‘angle in the middle of the circle, to the base. Ctrl+D to remove the selection. Select the layer at which we have just created the gradient. Go to Filter – Blur – Blur Gaussian – radius: 3.3 pixels.If the gradient go out from the base circle radius , we clear with a small soft rubber, with Eraser Tool (E)
Duplicate the layer and rotate it to the opposite side
Draw a black circle with the Ellipse Tool (U) and center in the sensor  base circle. Apply the style.
To give a more realistic effect go to design another little reflection. To do still use the Ellipse tool (U) and create a small white oval.
With Direct Selection Tool (A) to move towards the ‘inner form of the lowest point, to create a form like below. Rotate the shape like it  following the form below.
Rasterize the layer and apply Gaussian Blur (Radius: 1.5 px)
The construction of the sensor is finish. Grouping these layer  in the “Sensor
STEP 6
Now we pass to the screen. Duplicate (Ctrl + J) the first rectangle we’ ve draw  at the beginning. Move the layer above all the others. Change the fill color to # 000000. Resize as an example and apply the style to Inner Glow:
At the top play the HTC logo. To do this I used the font HURTMOLD you can find here:http://www.dafont.com/search.php?psize=m&q=HURTMOLD_
Please note: The H is written in tiny, while T and C are in uppercase, but the lower body. Apply layer style

MENU

Draw the symbols of the menu is very simple. Each symbol’s color will be # 6d6e71.
Let’s start with the “House”. It draws with simple thin rectangles. Grouped in the “Casetta
On the side write “menu” with the same font as the logo. Being a rather thin fonts apply a small trace of 1px. Call the layer “Menu scritta
On the right there are two other symbols. To draw the arrow go on the toolbar, choose Costom Shape Tool (U), click the arrow 18 as indicated. Go to Edit – Trasform – Flip Horizontal. Rasterize the layer and delete the bottom to get a final arrow. Call the layer “Freccia
The last symbol is the “lens” of “google search”. To use the Ellipse Tool (U) to draw the circle. Give the layer’ s Fill 0and apply stroke to be 3px, color # 6d6e71. With  Rectangle Tool (U) draw the handle of the lens. Tilt the rectangle of about 45 ° and the lens is do! Grouping these two layers  in the “Lente“.
To make things easier, grouped these symbols in the group called “Menu“.
STEP 7  (Screen Layout)
We build the screen and its layout.
Create a new layer and call it “Sfumatura .” With Marquet With Rectangular Tool (M) draw a rectangle.
Fill the selection with a gradient preset called “Spectrum“. Use Gradient Tool (G) from the bottom-left to the upper right corner.
Let’s go to create the bubbles. Create a new layer and call it “Bolle“. With Ellipse Tool (U) draw a circle, a white fill. Change blend mode to Soft Light, opacity to 60%.
Rasterize the layer. We create a more suffused effect going to Filter – Blur – Gaussian Blur – Radius 9.3 pixels.
Multiply this layer several times and each time changing the circle’ size  and its opacity, and arranging layers in a disorderly way, at your leisure.
The bubbles must be inside the ‘area bounded by the gradient layer. Then select them the gradient layer. Go toSelection – Load SelectionCtrl +  Maiusc + I to invert the selection.
Select all layers “Bolle” that come from ‘area, and press Delete so you eliminate all the excess. Group all layers “bubble” in the “ Bolle ”
STEP 8  (Graphic Screen)
Now create the default graphics of the ‘HTC which appear time and date.
Create a new layer, with Rectangle Tool (U) create a  black rectangle wide as the gradient layer. Then Ctrl + T to bend the rectangle as below.
Duplicate 2-fold layer. Temporarily hide the top layer. Rasterize the two lower layers  and move them like down .
Go to Filter – Blur – Gaussian Blur – Radius 10 px. For both layers blend mode to Multiplyopacity 80%
Reveal the top level. Duplicate.
In the lower layer, with  Direct Selection Tool (A) select  the two points at the top, and move them upwards, until the height becomes twice before.
For both higher levels change the color from black to # 6d6e71 and apply styles:
Lacks some details : series of small circles on a newly-built forms.
With Ellypse Tool (U) draw a small circle, color # 6d6e71Inner Shadow and apply the style.
Now duplicate the layer. Arrange the layers until you get a result like below.
Once you get the group of left-wing circles we call “Balls Sx“, duplicate it and call the new group “ Balls Dx “. Go toEdit – Transform-Flip horizontal and move the group on the opposite side.
At this point, missing the date and time. So with the Text tool (T) we write the date in white.
I used font Calibri Regular, 9.5 pt body.
Place the layer in the middle of  rectangles’s shadow.
In the middle there is the ‘hour (fonts: Calibri, 33 pt), and the center of the’ upper shadow of the operator ‘s name (fonts: Calibri, 9.5 pt).
Layers are grouped together to form the text in the “Schermo Basso
STEP 9
Proceed to the top of the screen.
With the Rectangle Tool (U) to draw a rectangle thin. Fill # ffffff. Apply the gradient.
Inside this bar, there are some symbols. Let’s see how that is essential to reproduce the time, battery and notches.
TIME: rewrite the time with font Calibri regular, 8 pt, color # ffffff, without layer styles.
BATTERY: The battery can be built with two rectangles draw with Rounded Rectangle Tool (U), with Radius 0.01 cm, and merged. Apply layer styles.
With the Rectangle Tool (U) to draw on a new level, battery status, color # 7fff00. Apply Gradient Overlay.
Only the back RECEIVING SYMBOLS. Draw 4 rectangles with the Rectangle Tool (U), fill # ffffff, apply Gradient Overlay.
Group layers, from the bar to the group receiving notches “Schermo Alto
STEP 10
We are the last things to fix.
First, the screen must have a slight effect of depth. New level with Rectangular Tool (U) to draw a large rectangle just like the background just finished (the color of the new form is irrelevant). Lower layer’s fill  to 0. Apply layer styles:
STEP 11
Finally, draw the side key to adjust volume, and the top of the off / on.
With Rounded Rectangle Tool (U) (radius: 0.1 cm) draw a thin rectangle, color # 000000 and place it on the side of the phone. The same thing is done for the top button, but this must ‘be shorter.
You can apply a slight tinge to the two keys to give the reflection effect.
Ok, the tutorial ends here. You can create an ‘advertising image of your smartphone by putting it in perspective in a three-dimensional space constructed with simple shades.
I hope the tutorial will be useful for you.

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